Glowforge Review – Independent review of the Glowforge laser engraver covering the Glowforge Basic and comparing against competing laser cutters
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Ever wondered how to create your own custom keyboard or keypad? Do you want a fast way to quit out of Zoom calls? Today we’re going to be making our own custom Arduino macro USB keyboard. Well, a two-key “keyboard”.
So far I have covered more Arduino/C and even AMOS Basic than anything else, but my main language on the daily is Python, and my main use of Python is for making my day job life easier! Python is an excellent language for automation and interacting with APIs (Application Programming Interfaces). Even if you are […]
When I first saw the Triangle Labs Dragon hotend I was intrigued. There were some interesting features with the hot end such as having nickel plated copper heat block to heat up quicker and a different heat break design that allowed for both a minimal size but structural integrity to reduce damage. I was fortunate […]
Today, we’re going to create the world’s easiest Hackintosh using the virtual MacOS package, Sosumi.
Seeed sent me a Wio Terminal to play with, and I have to say I am impressed. Rather than do a straight review, I thought I would show how easy it is to make a quick project with it.
In the final (for now, at least) entry in this series, we are going to pull everything together into a playable “Shoot the Invaders from Space” game that has keyboard and joystick control, killable enemies, moving bullets, and a scrolling star field backdrop … Previous AMOS Basic Tutorials in this series: Loading images and configuring […]
There is one last popular option for scrolling the screen and covering it gives us an opportunity to introduce the special AMOS animation language, AMAL … Previous AMOS Basic Tutorials in this series: Loading images and configuring AMOS screens “Dual Playfield” Bobs and Sprites Maps and Scrolling Better Tile Scrolling
In the previous article, we created a tile map and did a simple scrolling screen using Screen Copy. While it worked, and demonstrated some cool aspects of AMOS, it wouldn’t really be efficient for use in an action/arcade game, is there a better option? Also, can we load the map from disk? There is also […]