Glowforge Review – Independent review of the Glowforge laser engraver covering the Glowforge Basic and comparing against competing laser cutters
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Retro gamers, I have a new retro blog just for you!
In this tutorial we will write a cross-platform, retro C program that accepts keyboard control of a text-based player character on screen.
Programming in C traditionally starts with outputting “Hello World” to the text console/terminal command-line. In the previous C tutorial we looked at that code but didn’t examine it, so let’s do that now, and expand to include input from the user so we can start making useful code. We will also look at the essentials […]
Learn to code in C and create your own retro games with this free multi-part C programming tutorial series. But first, why learn to program in C? TL;DR C is one of the most sought-after languages in its own right, it has spawned or inspired lots of other super popular languages, and learning C is […]
Introduction I’ve reviewed both the Sidewinder X1 and the Genius 3D printers from Artillery in the past and they have provided me their latest addition to the Artillery family, the Hornet.The Hornet sets itself a part from the competition with a few features, one of which I have never seen implemented before. Let’s dive in […]
Retro computing and retro games have had a renaissance. I love it. The community has never been so vibrant. As I write this, my friend Andy has won an award for his brand new Commodore Vic 20 computer game! While I have enjoyed emulation for many years (as regular readers are no-doubt fully aware), and […]
Ever wondered how to create your own custom keyboard or keypad? Do you want a fast way to quit out of Zoom calls? Today we’re going to be making our own custom Arduino macro USB keyboard. Well, a two-key “keyboard”.
So far I have covered more Arduino/C and even AMOS Basic than anything else, but my main language on the daily is Python, and my main use of Python is for making my day job life easier! Python is an excellent language for automation and interacting with APIs (Application Programming Interfaces). Even if you are […]